Generating Humanless Environment Walkthroughs from Egocentric Walking Tour Videos
Published in CVPR 2026
A generative approach to remove humans and their shadows from egocentric walking tour videos using a semi-real dataset, enabling improved downstream 3D/4D environment modeling.
Y. Ham, J. Kim, V. Boominathan, G. Balakrishnan (2026). "Generating Humanless Environment Walkthroughs from Egocentric Walking Tour Videos." CVPR 2026.



